Character Technical Artist - Rigging
Requisition ID:
R00004
Summary:
Squarebit is focused on character technology and artistry in the animation, game and visual effects industries. Squarebit continues to push on the idea that you can always craft great performances from understanding how technology and art intersect. Putting the power in the hands of the artist that is crafting the performance is really important to us. We are passionate about creating dynamic and appealing characters and are looking for people who feel the same way.
Come join the team at Squarebit. We look forward to the future and what we can create together.
Responsibilities:
Design, create, test, and maintain character rigs/setups
Work closely with animators to understand and support their needs
Work closely with character artists to make sure character models are created properly and are ready for rigging
Communicate across departments
Requirements:
Some experience rigging in Maya
Experience in Rigging Characters
Solid understanding of the principles of animation
Good understanding of anatomy
Strong problem-solving ability
Bonus Skills:
Experience working with traditional art mediums (Sculpture, Painting, Figure Drawing)
Experience programming in C++ and Python